Software Design of Mobile SDKs
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How to think about writing mobile SDKs that people can actually use, without hating you the whole time.
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How to think about writing mobile SDKs that people can actually use, without hating you the whole time.
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Groupthink, and idiot angel investor groups.
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Non-linear analog input processing, for better feeling movement.
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Drunken ramblings about free-to-play-games.
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Game studios close. Know when to hold. Know when to fold up. Know when to walk away. Know when to run.